ltk/widget/tab_strip/mod.rs
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// SPDX-License-Identifier: LGPL-2.1-only
// Copyright (C) 2026 Liberux Labs, S. L. <info@liberux.net>
//! TabStrip — the open documents of an app, as a browser or a terminal shows them.
mod cards;
mod desktop;
mod icons;
mod mobile;
mod motion;
mod overview;
mod parts;
pub( crate ) mod row;
mod theme;
#[ cfg( test ) ]
mod tests;
use std::sync::Arc;
use crate::types::Color;
use crate::wallpaper::ImageData;
use super::Element;
pub use motion::TabMotion;
pub use overview::{ tab_overview, TabOverview };
pub use cards::TabCards;
pub use row::{ TabCells, TabRow };
/// The form a [`TabStrip`] takes.
#[ derive( Debug, Clone, Copy, PartialEq, Eq, Default ) ]
pub enum TabLayout
{
/// A strip of every tab.
#[ default ]
Desktop,
/// A bar with the active tab and a counter.
Mobile,
}
/// The colours of a [`TabStrip`] and its [`TabOverview`]. The default follows the theme.
#[ derive( Debug, Clone, Copy, PartialEq ) ]
pub struct TabStripColors
{
/// Behind the strip, the phone bar and the overview.
pub strip: Color,
/// Text and icons drawn on the strip itself: the phone bar's title, the counter, the overview's header.
pub ink: Color,
pub active_fill: Color,
pub active_edge: Color,
pub active_ink: Color,
pub idle_fill: Color,
pub idle_edge: Color,
pub idle_ink: Color,
}
impl Default for TabStripColors
{
fn default() -> Self
{
let palette = crate::theme::palette();
Self
{
strip: palette.surface_alt,
ink: palette.text_primary,
active_fill: palette.accent,
active_edge: palette.accent,
active_ink: palette.text_primary,
idle_fill: palette.surface,
idle_edge: palette.text_secondary,
idle_ink: palette.text_secondary,
}
}
}
impl TabStripColors
{
pub( crate ) fn of( &self, active: bool ) -> ( Color, Color, Color )
{
if active { ( self.active_fill, self.active_edge, self.active_ink ) } else { ( self.idle_fill, self.idle_edge, self.idle_ink ) }
}
}
#[ derive( Clone ) ]
pub( crate ) enum TabIcon
{
Image( ImageData ),
/// A symbolic theme icon, drawn in the colour of the tab's text.
Symbol( String ),
}
/// One tab: a key that stays the same while it is open, which its animation follows, and what it shows.
#[ derive( Clone ) ]
pub struct TabItem
{
pub( crate ) key: u64,
pub( crate ) label: String,
pub( crate ) icon: Option<TabIcon>,
pub( crate ) closable: bool,
}
impl TabItem
{
pub fn new( key: u64, label: impl Into<String> ) -> Self
{
Self { key, label: label.into(), icon: None, closable: true }
}
/// An icon of its own, such as a page's favicon.
pub fn image( mut self, image: ImageData ) -> Self
{
self.icon = Some( TabIcon::Image( image ) );
self
}
/// A symbolic icon of the theme, by its catalogue name.
pub fn symbol( mut self, name: impl Into<String> ) -> Self
{
self.icon = Some( TabIcon::Symbol( name.into() ) );
self
}
/// Whether it has a close button. Default: `true`.
pub fn closable( mut self, closable: bool ) -> Self
{
self.closable = closable;
self
}
}
/// Create a [`TabItem`].
pub fn tab( key: u64, label: impl Into<String> ) -> TabItem
{
TabItem::new( key, label )
}
type IndexMsg<Msg> = Arc<dyn Fn( usize ) -> Msg>;
/// The open documents, as a strip on a desktop and a bar on a phone.
///
/// On a desktop, a strip of tabs with their icon, title and close button, sharing the width between a minimum and a part of the
/// screen and scrolling sideways when even the minimum does not fit; buttons may go before the tabs, right after the last one
/// and at the far right, and part of the width is always left clear. On a phone, a bar with the active tab and a counter that
/// asks for the [`TabOverview`], a grid of cards of every tab.
///
/// The widget is stateless but for its [`TabMotion`], which the app keeps so tabs grow, shrink and slide as they open and close:
///
/// ```rust,no_run
/// # use ltk::{ tab, tab_strip, Element, TabLayout, TabMotion };
/// # #[ derive( Clone ) ] enum Msg { Select( usize ), Close( usize ), Overview }
/// # struct App { titles: Vec<( u64, String )>, active: usize, motion: TabMotion, phone: bool }
/// # impl App { fn _ex( &self ) -> Element<Msg> {
/// tab_strip( self.titles.iter().map( |( key, title )| tab( *key, title.clone() ).symbol( "features/console" ) ) )
/// .selected( self.active )
/// .on_select( Msg::Select )
/// .on_close( Msg::Close )
/// .on_overview( Msg::Overview )
/// .layout( if self.phone { TabLayout::Mobile } else { TabLayout::Desktop } )
/// .motion( &self.motion )
/// .into()
/// # }}
/// ```
pub struct TabStrip<Msg: Clone>
{
pub( crate ) tabs: Vec<TabItem>,
pub( crate ) selected: usize,
pub( crate ) on_select: Option<IndexMsg<Msg>>,
pub( crate ) on_close: Option<IndexMsg<Msg>>,
pub( crate ) on_overview: Option<Msg>,
pub( crate ) reorderable: bool,
pub( crate ) leading: Vec<Element<Msg>>,
pub( crate ) after: Vec<Element<Msg>>,
pub( crate ) trailing: Vec<Element<Msg>>,
pub( crate ) center: Option<Element<Msg>>,
pub( crate ) colors: TabStripColors,
pub( crate ) layout: TabLayout,
pub( crate ) motion: TabMotion,
}
impl<Msg: Clone + 'static> TabStrip<Msg>
{
pub fn new( tabs: impl IntoIterator<Item = TabItem> ) -> Self
{
Self
{
tabs: tabs.into_iter().collect(),
selected: 0,
on_select: None,
on_close: None,
on_overview: None,
reorderable: false,
leading: Vec::new(),
after: Vec::new(),
trailing: Vec::new(),
center: None,
colors: TabStripColors::default(),
layout: TabLayout::Desktop,
motion: TabMotion::default(),
}
}
pub fn selected( mut self, idx: usize ) -> Self
{
self.selected = idx;
self
}
/// Called with the index of the tab pressed.
pub fn on_select( mut self, f: impl Fn( usize ) -> Msg + 'static ) -> Self
{
self.on_select = Some( Arc::new( f ) );
self
}
/// Called with the index of the tab whose close button was pressed.
pub fn on_close( mut self, f: impl Fn( usize ) -> Msg + 'static ) -> Self
{
self.on_close = Some( Arc::new( f ) );
self
}
/// The message the phone bar's counter sends, to show the [`TabOverview`]. Without it the bar has no counter.
pub fn on_overview( mut self, msg: Msg ) -> Self
{
self.on_overview = Some( msg );
self
}
/// Whether the desktop strip's tabs can be dragged into another order; the app forwards the drag to the
/// [`TabMotion`] and moves the tab [`TabMotion::drag_end`] reports. Dragging a tab selects it. Default: `false`.
pub fn reorderable( mut self, reorderable: bool ) -> Self
{
self.reorderable = reorderable;
self
}
/// A button at the far left, before the tabs; also at the left of the phone bar.
pub fn leading( mut self, button: impl Into<Element<Msg>> ) -> Self
{
self.leading.push( button.into() );
self
}
/// A button right after the last tab, such as a new tab button. Not on the phone bar: the overview's header has those.
pub fn after_tabs( mut self, button: impl Into<Element<Msg>> ) -> Self
{
self.after.push( button.into() );
self
}
/// A button at the far right; also at the right of the phone bar.
pub fn trailing( mut self, button: impl Into<Element<Msg>> ) -> Self
{
self.trailing.push( button.into() );
self
}
/// What the phone bar shows in place of the active tab's icon and title, such as an address field.
pub fn mobile_center( mut self, center: impl Into<Element<Msg>> ) -> Self
{
self.center = Some( center.into() );
self
}
pub fn colors( mut self, colors: TabStripColors ) -> Self
{
self.colors = colors;
self
}
pub fn layout( mut self, layout: TabLayout ) -> Self
{
self.layout = layout;
self
}
/// The animation state the app keeps; without it the tabs do not animate.
pub fn motion( mut self, motion: &TabMotion ) -> Self
{
self.motion = motion.clone();
self
}
pub fn build( self ) -> Element<Msg>
{
match self.layout
{
TabLayout::Desktop => desktop::build( self ),
TabLayout::Mobile => mobile::build( self ),
}
}
}
impl<Msg: Clone + 'static> From<TabStrip<Msg>> for Element<Msg>
{
fn from( strip: TabStrip<Msg> ) -> Self
{
strip.build()
}
}
/// Create a [`TabStrip`] of `tabs`.
pub fn tab_strip<Msg: Clone + 'static>( tabs: impl IntoIterator<Item = TabItem> ) -> TabStrip<Msg>
{
TabStrip::new( tabs )
}