use std::sync::Arc;
use crate::types::{ Point, Rect };
use crate::render::Canvas;
use super::{
anchored_overlay, button, carousel, checkbox, container, external, flex,
image, list_item, pressable, progress_bar, radio, scroll, separator,
slider, spinner, text, text_edit, toggle, viewport, vslider, window_button,
};
use super::handlers::WidgetHandlers;
use super::MapFn;
pub enum Element<Msg: Clone>
{
Button( button::Button<Msg> ),
Container( container::Container<Msg> ),
TextEdit( text_edit::TextEdit<Msg> ),
Image( image::Image ),
Column( crate::layout::column::Column<Msg> ),
Row( crate::layout::row::Row<Msg> ),
Stack( crate::layout::stack::Stack<Msg> ),
Text( text::Text ),
Spacer( crate::layout::spacer::Spacer ),
Scroll( scroll::Scroll<Msg> ),
Viewport( viewport::Viewport<Msg> ),
WrapGrid( crate::layout::wrap_grid::WrapGrid<Msg> ),
Slider( slider::Slider<Msg> ),
VSlider( vslider::VSlider<Msg> ),
Toggle( toggle::Toggle<Msg> ),
Separator( separator::Separator ),
ProgressBar( progress_bar::ProgressBar ),
Checkbox( checkbox::Checkbox<Msg> ),
Radio( radio::Radio<Msg> ),
ListItem( list_item::ListItem<Msg> ),
WindowButton( window_button::WindowButton<Msg> ),
Pressable( pressable::Pressable<Msg> ),
Flex( flex::Flex<Msg> ),
AnchoredOverlay( anchored_overlay::AnchoredOverlay<Msg> ),
Spinner( spinner::Spinner ),
External( external::External ),
Carousel( carousel::Carousel<Msg> ),
}
impl<Msg: Clone> Element<Msg>
{
pub fn preferred_size( &self, max_width: f32, canvas: &Canvas ) -> ( f32, f32 )
{
match self
{
Element::Button( b ) => b.preferred_size( max_width, canvas ),
Element::TextEdit( t ) => t.preferred_size( max_width, canvas ),
Element::Image( i ) => i.preferred_size( max_width, canvas ),
Element::Column( c ) => c.preferred_size( max_width, canvas ),
Element::Row( r ) => r.preferred_size( max_width, canvas ),
Element::Stack( s ) => s.preferred_size( max_width, canvas ),
Element::Text( t ) => t.preferred_size( max_width, canvas ),
Element::Spacer( s ) => s.preferred_size( canvas ),
Element::Scroll( s ) => s.preferred_size( max_width, canvas ),
Element::Viewport( v ) => v.preferred_size( max_width, canvas ),
Element::WrapGrid( g ) => g.preferred_size( max_width, canvas ),
Element::Slider( s ) => s.preferred_size( max_width, canvas ),
Element::VSlider( s ) => s.preferred_size( max_width, canvas ),
Element::Container( c ) => c.preferred_size( max_width, canvas ),
Element::Toggle( t ) => t.preferred_size( max_width, canvas ),
Element::Separator( s ) => s.preferred_size( max_width ),
Element::ProgressBar( p ) => p.preferred_size( max_width ),
Element::Checkbox( c ) => c.preferred_size( max_width, canvas ),
Element::Radio( r ) => r.preferred_size( max_width, canvas ),
Element::ListItem( l ) => l.preferred_size( max_width, canvas ),
Element::WindowButton( b ) => b.preferred_size( max_width, canvas ),
Element::Pressable( p ) => p.preferred_size( max_width, canvas ),
Element::Flex( f ) => f.preferred_size( max_width, canvas ),
Element::AnchoredOverlay( a ) => a.child.preferred_size( max_width, canvas ),
Element::Spinner( s ) => s.preferred_size( max_width ),
Element::External( e ) => e.preferred_size( max_width ),
Element::Carousel( c ) => c.preferred_size( max_width, canvas ),
}
}
pub fn draw(
&self,
canvas: &mut Canvas,
rect: Rect,
focused: bool,
hovered: bool,
pressed: bool,
cursor_pos: usize,
selection_anchor: usize,
)
{
match self
{
Element::Button( b ) => b.draw( canvas, rect, focused, hovered, pressed ),
Element::TextEdit( t ) => t.draw( canvas, rect, focused, cursor_pos, selection_anchor ),
Element::Image( i ) => i.draw( canvas, rect ),
Element::Column( c ) => c.draw( canvas, rect, focused ),
Element::Row( r ) => r.draw( canvas, rect, focused ),
Element::Stack( s ) => s.draw( canvas, rect, focused ),
Element::Text( t ) => t.draw( canvas, rect, focused ),
Element::Spacer( _ ) => {}
Element::Scroll( _ ) => {}
Element::Viewport( _ ) => {}
Element::WrapGrid( _ ) => {}
Element::Slider( s ) => s.draw( canvas, rect, focused ),
Element::VSlider( s ) => s.draw( canvas, rect, focused ),
Element::Container( _ ) => {}
Element::Toggle( t ) => t.draw( canvas, rect, focused ),
Element::Separator( s ) => s.draw( canvas, rect ),
Element::ProgressBar( p ) => p.draw( canvas, rect ),
Element::Checkbox( c ) => c.draw( canvas, rect, focused ),
Element::Radio( r ) => r.draw( canvas, rect, focused ),
Element::ListItem( l ) => l.draw( canvas, rect, focused, hovered, pressed ),
Element::WindowButton( b ) => b.draw( canvas, rect, focused, hovered, pressed ),
Element::Pressable( _ ) => {}
Element::Flex( _ ) => {}
Element::AnchoredOverlay( _ ) => {}
Element::Spinner( s ) => s.draw( canvas, rect ),
Element::External( e ) => e.draw( canvas, rect ),
Element::Carousel( _ ) => {}
}
}
pub fn hit_test( &self, rect: Rect, pos: Point ) -> bool
{
rect.contains( pos )
}
pub( crate ) fn paint_bounds( &self, rect: Rect ) -> Rect
{
match self
{
Element::Button( b ) => b.paint_bounds( rect ),
Element::Toggle( t ) => t.paint_bounds( rect ),
Element::Radio( r ) => r.paint_bounds( rect ),
Element::Checkbox( c ) => c.paint_bounds( rect ),
Element::TextEdit( e ) => e.paint_bounds( rect ),
Element::ListItem( l ) => l.paint_bounds( rect ),
Element::WindowButton( b ) => b.paint_bounds( rect ),
Element::Slider( s ) => s.paint_bounds( rect ),
Element::VSlider( s ) => s.paint_bounds( rect ),
_ => rect,
}
}
pub fn is_interactive( &self ) -> bool
{
match self
{
Element::Button( _ ) | Element::WindowButton( _ ) => true,
Element::Pressable( p ) => p.has_handler(),
_ => self.is_focusable(),
}
}
pub fn is_focusable( &self ) -> bool
{
match self
{
Element::Button( b ) => b.focusable,
Element::TextEdit( t ) => !t.read_only,
Element::Slider( _ ) | Element::VSlider( _ ) => true,
Element::Toggle( _ ) | Element::Checkbox( _ ) | Element::Radio( _ ) | Element::ListItem( _ ) => true,
Element::WindowButton( b ) => b.focusable,
_ => false,
}
}
pub fn is_text_input( &self ) -> bool
{
matches!( self, Element::TextEdit( t ) if !t.read_only )
}
pub fn cursor_shape( &self ) -> crate::types::CursorShape
{
use crate::types::CursorShape::*;
match self
{
Element::TextEdit( t ) => t.cursor.unwrap_or( Text ),
Element::Button( b ) => b.cursor.unwrap_or( Pointer ),
Element::Pressable( p ) => p.cursor.unwrap_or( Pointer ),
Element::Toggle( _ ) => Pointer,
Element::Checkbox( _ ) => Pointer,
Element::Radio( _ ) => Pointer,
Element::ListItem( _ ) => Pointer,
Element::WindowButton( _ ) => Pointer,
Element::Slider( _ ) => Pointer,
Element::VSlider( _ ) => Pointer,
_ => Default,
}
}
pub fn tooltip( &self ) -> Option<&str>
{
match self
{
Element::Button( b ) => b.tooltip.as_deref(),
_ => None,
}
}
pub( crate ) fn accessible_label( &self ) -> Option<String>
{
match self
{
Element::Button( b ) => match &b.content
{
super::button::ButtonContent::Text( s ) => Some( s.clone() ),
super::button::ButtonContent::Icon { .. } => b.tooltip.clone(),
},
Element::Toggle( t ) => t.label.clone(),
Element::Checkbox( c ) => c.label.clone(),
Element::Radio( r ) => r.label.clone(),
Element::ListItem( l ) => Some( l.label.clone() ).filter( |s| !s.is_empty() ),
Element::WindowButton( _ ) => None,
Element::Text( t ) => Some( t.content.clone() ).filter( |s| !s.is_empty() ),
_ => None,
}
}
pub( crate ) fn handlers( &self ) -> WidgetHandlers<Msg>
{
match self
{
Element::Button( b ) => WidgetHandlers::Button
{
on_press: b.on_press.clone(),
on_long_press: b.on_long_press.clone(),
on_drag_start: b.on_drag_start.clone(),
on_escape: None,
repeating: b.repeating,
},
Element::Pressable( p ) => WidgetHandlers::Button
{
on_press: p.on_press.clone(),
on_long_press: p.on_long_press.clone(),
on_drag_start: p.on_drag_start.clone(),
on_escape: p.on_escape.clone(),
repeating: false,
},
Element::Toggle( t ) => WidgetHandlers::Toggle { on_toggle: t.on_toggle.clone(), value: t.value },
Element::Checkbox( c ) => WidgetHandlers::Checkbox { on_toggle: c.on_toggle.clone(), value: c.checked },
Element::Radio( r ) => WidgetHandlers::Radio { on_select: r.on_select.clone(), selected: r.selected },
Element::ListItem( l ) => WidgetHandlers::ListItem { on_press: l.on_press.clone() },
Element::WindowButton( b ) => WidgetHandlers::WindowButton { on_press: b.on_press.clone() },
Element::TextEdit( t ) =>
{
WidgetHandlers::TextEdit
{
value: t.value.clone(),
on_change: t.on_change.clone(),
on_submit: t.on_submit.clone(),
secure: t.secure || t.password_toggle.is_some(),
multiline: t.is_multiline(),
align: t.align,
font_size: t.font_size,
select_on_focus: t.select_on_focus,
password_toggle_msg: t.password_toggle.as_ref().map( |( _, m )| m.clone() ),
}
}
Element::Slider( s ) =>
{
WidgetHandlers::Slider
{
on_change: s.on_change.clone(),
axis: slider::SliderAxis::Horizontal,
value: s.value,
}
}
Element::VSlider( s ) =>
{
WidgetHandlers::Slider
{
on_change: s.on_change.clone(),
axis: slider::SliderAxis::Vertical,
value: s.value,
}
}
_ => WidgetHandlers::None,
}
}
}
impl<Msg: Clone + 'static> Element<Msg>
{
pub fn map<U, F>( self, f: F ) -> Element<U>
where
U: Clone + 'static,
F: Fn( Msg ) -> U + 'static,
{
let f: MapFn<Msg, U> = Arc::new( f );
self.map_arc( &f )
}
pub( crate ) fn map_arc<U>( self, f: &MapFn<Msg, U> ) -> Element<U>
where
U: Clone + 'static,
{
match self
{
Element::Button( b ) => Element::Button( b.map_msg( f ) ),
Element::Container( c ) => Element::Container( c.map_msg( f ) ),
Element::TextEdit( t ) => Element::TextEdit( t.map_msg( f ) ),
Element::Image( i ) => Element::Image( i ),
Element::Column( c ) => Element::Column( c.map_msg( f ) ),
Element::Row( r ) => Element::Row( r.map_msg( f ) ),
Element::Stack( s ) => Element::Stack( s.map_msg( f ) ),
Element::Text( t ) => Element::Text( t ),
Element::Spacer( s ) => Element::Spacer( s ),
Element::Scroll( s ) => Element::Scroll( s.map_msg( f ) ),
Element::Viewport( v ) => Element::Viewport( v.map_msg( f ) ),
Element::WrapGrid( g ) => Element::WrapGrid( g.map_msg( f ) ),
Element::Slider( s ) => Element::Slider( s.map_msg( f ) ),
Element::VSlider( s ) => Element::VSlider( s.map_msg( f ) ),
Element::Toggle( t ) => Element::Toggle( t.map_msg( f ) ),
Element::Separator( s ) => Element::Separator( s ),
Element::ProgressBar( p ) => Element::ProgressBar( p ),
Element::Checkbox( c ) => Element::Checkbox( c.map_msg( f ) ),
Element::Radio( r ) => Element::Radio( r.map_msg( f ) ),
Element::ListItem( l ) => Element::ListItem( l.map_msg( f ) ),
Element::WindowButton( b ) => Element::WindowButton( b.map_msg( f ) ),
Element::Pressable( p ) => Element::Pressable( p.map_msg( f ) ),
Element::Flex( fx ) => Element::Flex( fx.map_msg( f ) ),
Element::AnchoredOverlay( a ) => Element::AnchoredOverlay( a.map_msg( f ) ),
Element::Spinner( s ) => Element::Spinner( s ),
Element::External( e ) => Element::External( e ),
Element::Carousel( c ) => Element::Carousel( c.map_msg( f ) ),
}
}
}
impl<Msg: Clone> From<container::Container<Msg>> for Element<Msg>
{
fn from( c: container::Container<Msg> ) -> Self
{
Element::Container( c )
}
}
impl<Msg: Clone> From<button::Button<Msg>> for Element<Msg>
{
fn from( b: button::Button<Msg> ) -> Self
{
Element::Button( b )
}
}
impl<Msg: Clone> From<text_edit::TextEdit<Msg>> for Element<Msg>
{
fn from( t: text_edit::TextEdit<Msg> ) -> Self
{
Element::TextEdit( t )
}
}
impl<Msg: Clone> From<image::Image> for Element<Msg>
{
fn from( i: image::Image ) -> Self
{
Element::Image( i )
}
}
impl<Msg: Clone> From<external::External> for Element<Msg>
{
fn from( e: external::External ) -> Self
{
Element::External( e )
}
}
impl<Msg: Clone> From<crate::layout::column::Column<Msg>> for Element<Msg>
{
fn from( c: crate::layout::column::Column<Msg> ) -> Self
{
Element::Column( c )
}
}
impl<Msg: Clone> From<crate::layout::row::Row<Msg>> for Element<Msg>
{
fn from( r: crate::layout::row::Row<Msg> ) -> Self
{
Element::Row( r )
}
}
impl<Msg: Clone> From<crate::layout::stack::Stack<Msg>> for Element<Msg>
{
fn from( s: crate::layout::stack::Stack<Msg> ) -> Self
{
Element::Stack( s )
}
}