ltk/theme/
slots.rs

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// SPDX-License-Identifier: LGPL-2.1-only
// Copyright (C) 2026 Liberux Labs, S. L. <info@liberux.net>

//! The slot-typed lookup table that backs the new theme API.
//!
//! A [`Slot`] is a typed entry in the theme document: it is always either a
//! [`Color`], a [`Paint`] (that is a gradient — solid colours live in the
//! `Color` variant), an outer [`Shadow`] stack, a composite [`Surface`] or
//! a [`TextStyle`]. Widgets resolve them through [`SlotStore`].
//!
//! # Promotion
//!
//! The store offers five accessors (`color`, `paint`, `shadows`, `surface`,
//! `text_style`). They promote automatically wherever it makes sense: asking
//! for a paint against a colour slot returns `Paint::Solid(c)`; asking for a
//! surface against a colour returns a `Surface` with `fill: Solid(c)` and
//! empty decorations; asking for a surface against a paint returns a
//! `Surface` wrapping that paint. Stricter requests that cannot be satisfied
//! (asking for a `TextStyle` against a colour, for example) return `None`.

use std::collections::HashMap;

use crate::types::Color;

use super::paint::Paint;
use super::shadow::Shadow;
use super::surface::Surface;
use super::text_style::TextStyle;

// ─── Metadata ────────────────────────────────────────────────────────────────

/// Optional free-form annotations a theme author can attach to any slot. The
/// runtime ignores these — inspection tools (and human readers of the JSON)
/// use them.
///
/// All fields are optional and default to `None`. Missing fields in the JSON
/// do not raise an error.
#[ derive( Debug, Clone, Default, PartialEq, Eq ) ]
pub struct Metadata
{
	/// Canonical name of the token in the design system
	/// (e.g. `"primary/500"`).
	pub semantic: Option<String>,
	/// Equivalent name in another system (e.g. `"NeutralColors.white"` for
	/// Fluent). Useful when migrating from or cross-referencing other kits.
	pub fluent:   Option<String>,
	/// Human-readable guidance on where to use this slot.
	pub usage:    Option<String>,
	/// Free-form note, typically for quirks worth flagging in the JSON.
	pub note:     Option<String>,
}

// ─── Slot ────────────────────────────────────────────────────────────────────

/// One typed entry of the theme.
#[ derive( Debug, Clone, PartialEq ) ]
pub enum Slot
{
	/// A single opaque or translucent colour.
	Color     { value: Color,       meta: Metadata },
	/// A gradient (linear or radial). Solid colours are kept in
	/// [`Slot::Color`] — they do not round-trip through this variant.
	Paint     { value: Paint,       meta: Metadata },
	/// An ordered stack of outer shadows, typically an elevation level.
	Shadows   { value: Vec<Shadow>, meta: Metadata },
	/// A composite surface: fill, outer shadows (ref or inline), inset
	/// shadows and an optional backdrop.
	Surface   { value: Surface,     meta: Metadata },
	/// A resolved text style (family, weight, size, line-height, …).
	TextStyle { value: TextStyle,   meta: Metadata },
}

impl Slot
{
	/// Annotations attached to the slot, if any.
	pub fn metadata( &self ) -> &Metadata
	{
		match self
		{
			Slot::Color     { meta, .. } => meta,
			Slot::Paint     { meta, .. } => meta,
			Slot::Shadows   { meta, .. } => meta,
			Slot::Surface   { meta, .. } => meta,
			Slot::TextStyle { meta, .. } => meta,
		}
	}

	/// Short tag identifying the slot's kind. Useful in error messages.
	pub fn kind_tag( &self ) -> &'static str
	{
		match self
		{
			Slot::Color     { .. } => "color",
			Slot::Paint     { .. } => "paint",
			Slot::Shadows   { .. } => "shadows",
			Slot::Surface   { .. } => "surface",
			Slot::TextStyle { .. } => "typography",
		}
	}
}

// ─── Store ───────────────────────────────────────────────────────────────────

/// Lookup table indexed by slot id.
///
/// The store is immutable from a consumer's standpoint: themes are built
/// once at load time and handed to the renderer. All accessors return
/// references bound to the store's lifetime.
#[ derive( Debug, Clone, Default ) ]
pub struct SlotStore
{
	entries: HashMap<String, Slot>,
}

impl SlotStore
{
	/// Build an empty store. Used by tests and by the JSON loader.
	pub fn new() -> Self
	{
		Self { entries: HashMap::new() }
	}

	/// Insert a slot under `id`. Returns the previous slot under that id if
	/// there was one. Used by the JSON loader; not typically called from
	/// widget code.
	pub fn insert( &mut self, id: impl Into<String>, slot: Slot ) -> Option<Slot>
	{
		self.entries.insert( id.into(), slot )
	}

	/// The raw entry, if present.
	pub fn get( &self, id: &str ) -> Option<&Slot>
	{
		self.entries.get( id )
	}

	/// Number of slots in the store.
	pub fn len( &self ) -> usize { self.entries.len() }

	/// Whether the store is empty.
	pub fn is_empty( &self ) -> bool { self.entries.is_empty() }

	// ─── Typed accessors ─────────────────────────────────────────────────

	/// Resolve `id` to a [`Color`]. Only `Slot::Color` matches — gradients
	/// do not promote down to a single colour.
	pub fn color( &self, id: &str ) -> Option<Color>
	{
		match self.entries.get( id )?
		{
			Slot::Color { value, .. } => Some( *value ),
			_                         => None,
		}
	}

	/// Resolve `id` to a [`Paint`]. A colour slot promotes to
	/// [`Paint::Solid`]; a paint slot returns directly.
	pub fn paint( &self, id: &str ) -> Option<Paint>
	{
		match self.entries.get( id )?
		{
			Slot::Color { value, .. } => Some( Paint::Solid( *value ) ),
			Slot::Paint { value, .. } => Some( value.clone() ),
			_                         => None,
		}
	}

	/// Resolve `id` to an outer-shadow stack. Only `Slot::Shadows` matches.
	pub fn shadows( &self, id: &str ) -> Option<&[Shadow]>
	{
		match self.entries.get( id )?
		{
			Slot::Shadows { value, .. } => Some( value.as_slice() ),
			_                           => None,
		}
	}

	/// Resolve `id` to a [`Surface`]. A colour slot promotes to a surface
	/// with a solid fill and no decorations; a paint slot promotes to a
	/// surface with that paint as fill and no decorations; a surface slot
	/// returns directly.
	pub fn surface( &self, id: &str ) -> Option<Surface>
	{
		match self.entries.get( id )?
		{
			Slot::Color   { value, .. } => Some( Surface::from_paint( Paint::Solid( *value ) ) ),
			Slot::Paint   { value, .. } => Some( Surface::from_paint( value.clone() ) ),
			Slot::Surface { value, .. } => Some( value.clone() ),
			_                           => None,
		}
	}

	/// Resolve `id` to a [`TextStyle`]. Only `Slot::TextStyle` matches —
	/// typography does not promote from anything else.
	pub fn text_style( &self, id: &str ) -> Option<&TextStyle>
	{
		match self.entries.get( id )?
		{
			Slot::TextStyle { value, .. } => Some( value ),
			_                             => None,
		}
	}
}

// ─── Tests ───────────────────────────────────────────────────────────────────

#[ cfg( test ) ]
mod tests
{
	use super::*;
	use crate::theme::paint::{ ColorStop, GradientSpace, LinearGradient };
	use crate::theme::shadow::{ BlendMode };
	use crate::theme::text_style::{ FontRef, LineHeight };

	fn sample_color_slot() -> ( &'static str, Slot )
	{
		(
			"primary-500",
			Slot::Color
			{
				value: Color::hex( 0x04, 0xD9, 0xFE ),
				meta:  Metadata { semantic: Some( "primary/500".to_string() ), ..Metadata::default() },
			},
		)
	}

	fn sample_gradient_slot() -> ( &'static str, Slot )
	{
		(
			"gradient-error-light",
			Slot::Paint
			{
				value: Paint::Linear( LinearGradient
				{
					angle_deg: 152.77,
					stops: vec!
					[
						ColorStop { position: -1.1654, color: Color::hex( 0xFF, 0x93, 0xA9 ) },
						ColorStop { position:  1.2332, color: Color::WHITE },
					],
					space: GradientSpace::LinearRgb,
				}),
				meta: Metadata::default(),
			},
		)
	}

	#[ test ]
	fn color_slot_promotes_to_paint_and_surface()
	{
		let mut store = SlotStore::new();
		let ( id, slot ) = sample_color_slot();
		store.insert( id, slot );

		assert!( store.color( id ).is_some() );
		assert_eq!( store.color( id ).unwrap(), Color::hex( 0x04, 0xD9, 0xFE ) );
		assert!( matches!( store.paint( id ).unwrap(), Paint::Solid( _ ) ) );
		let surface = store.surface( id ).unwrap();
		assert!( matches!( surface.fill, Paint::Solid( _ ) ) );
		assert!( surface.inset_shadows.is_empty() );

	}

	#[ test ]
	fn paint_slot_does_not_downgrade_to_color()
	{
		let mut store = SlotStore::new();
		let ( id, slot ) = sample_gradient_slot();
		store.insert( id, slot );

		assert!( store.color( id ).is_none(), "gradient must not answer as color" );
		assert!( matches!( store.paint( id ).unwrap(), Paint::Linear( _ ) ) );
		assert!( matches!( store.surface( id ).unwrap().fill, Paint::Linear( _ ) ) );
	}

	#[ test ]
	fn shadows_and_text_style_are_strict()
	{
		let mut store = SlotStore::new();
		let ( c_id, c_slot ) = sample_color_slot();
		store.insert( c_id, c_slot );

		// Color does not promote into shadows or text_style.
		assert!( store.shadows( c_id ).is_none() );
		assert!( store.text_style( c_id ).is_none() );

		// A text-style slot answers as such.
		store.insert
		(
			"body-m",
			Slot::TextStyle
			{
				value: TextStyle::new
				(
					FontRef::Named( "sora".to_string() ),
					400,
					16.0,
					LineHeight::Px( 24.0 ),
				),
				meta: Metadata::default(),
			},
		);
		let ts = store.text_style( "body-m" ).unwrap();
		assert_eq!( ts.size, 16.0 );
	}

	#[ test ]
	fn missing_id_returns_none_everywhere()
	{
		let store = SlotStore::new();
		assert!( store.color     ( "nope" ).is_none() );
		assert!( store.paint     ( "nope" ).is_none() );
		assert!( store.shadows   ( "nope" ).is_none() );
		assert!( store.surface   ( "nope" ).is_none() );
		assert!( store.text_style( "nope" ).is_none() );
	}

	#[ test ]
	fn metadata_accessor_is_uniform_across_variants()
	{
		let ( id, slot ) = sample_color_slot();
		assert_eq!( slot.metadata().semantic.as_deref(), Some( "primary/500" ) );
		assert_eq!( slot.kind_tag(), "color" );

		let shadow_slot = Slot::Shadows
		{
			value: vec!
			[
				Shadow
				{
					offset: [ 0.0, 2.0 ],
					blur:   4.0,
					spread: 0.0,
					color:  Color::rgba( 0.0, 0.0, 0.0, 0.04 ),
					blend:  BlendMode::Normal,
				},
			],
			meta: Metadata { note: Some( "elevation 1 - topmost layer".to_string() ), ..Default::default() },
		};
		assert_eq!( shadow_slot.kind_tag(), "shadows" );
		assert!( shadow_slot.metadata().note.is_some() );

		let _ = id;
	}
}