ltk/theme/paint.rs
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// SPDX-License-Identifier: LGPL-2.1-only
// Copyright (C) 2026 Liberux Labs, S. L. <info@liberux.net>
//! Paint primitives: the "what do we fill a shape with" side of theming.
//!
//! A [`Paint`] is either a flat [`Color`], a [`LinearGradient`] or a
//! [`RadialGradient`]. Gradients carry their colour stops, a direction (angle
//! for linear, center+radius for radial) and the [`GradientSpace`] in which
//! stops are interpolated. Sampling happens downstream in the renderer; these
//! types are pure data and have no rendering logic of their own.
//!
//! # Stop positions
//!
//! Stops are represented as fractions (`0.0..=1.0` for the caller's mental
//! model) but the [`ColorStop::position`] field accepts **values outside
//! that range**. This is intentional: design-tool exports often emit
//! gradients whose stops fall outside `[0, 1]`, meaning the visible region
//! of the shape only covers a middle slice of the interpolation. The
//! renderer is expected to extrapolate linearly, not clamp.
//!
//! # Colour space
//!
//! Picking the right interpolation space matters for saturated gradients:
//! interpolating `#04D9FE → #8A38F5` in sRGB produces a muddy grey in the
//! middle, while Oklab keeps the chroma. The space is resolved at theme-load
//! time (stops converted once), not per pixel.
use crate::types::Color;
// ─── Gradient space ──────────────────────────────────────────────────────────
/// Colour space in which a gradient's stops are interpolated.
///
/// The default is [`GradientSpace::LinearRgb`]: cheap, physically correct, and
/// a clear win over naive sRGB interpolation. [`GradientSpace::Oklab`] is kept
/// as an opt-in for brand gradients with high-chroma endpoints where even
/// linear-light shows an undesirable darkening in the mid-point. [`GradientSpace::Srgb`]
/// exists primarily to reproduce designs that were authored against it
/// byte-for-byte.
#[ derive( Debug, Clone, Copy, PartialEq, Eq ) ]
pub enum GradientSpace
{
/// Interpolate directly in sRGB gamma-encoded space. Cheap, but midpoints
/// of saturated gradients look muddy.
Srgb,
/// Interpolate in linear-light RGB. Default. Physically correct and fast.
LinearRgb,
/// Interpolate in the Oklab perceptual colour space. Best for saturated
/// brand gradients; slightly more expensive.
Oklab,
}
impl Default for GradientSpace
{
fn default() -> Self { GradientSpace::LinearRgb }
}
// ─── Colour stops ────────────────────────────────────────────────────────────
/// One stop of a gradient: a `position` along the gradient axis (for linear)
/// or along the radius (for radial), plus the [`Color`] at that point.
///
/// `position` is a fraction but **may fall outside `[0.0, 1.0]`**. See the
/// module-level note on extrapolation.
#[ derive( Debug, Clone, Copy, PartialEq ) ]
pub struct ColorStop
{
/// Position along the gradient. `0.0` is the start, `1.0` is the end;
/// values outside this range are allowed and will be extrapolated.
pub position: f32,
/// Colour at this position.
pub color: Color,
}
// ─── Linear gradient ─────────────────────────────────────────────────────────
/// A straight gradient swept along a vector set by an angle.
///
/// The angle convention follows CSS `linear-gradient`: `0deg` points from the
/// bottom edge towards the top, `90deg` from left to right, `180deg` from top
/// to bottom, and so on.
#[ derive( Debug, Clone, PartialEq ) ]
pub struct LinearGradient
{
/// Direction of the gradient, in degrees (CSS convention).
pub angle_deg: f32,
/// Stops along the axis, in source order. The renderer does not require
/// them to be sorted by position — it sorts internally — but keeping them
/// in increasing order is conventional and makes diffs readable.
pub stops: Vec<ColorStop>,
/// Space in which stops are interpolated. See [`GradientSpace`].
pub space: GradientSpace,
}
// ─── Radial gradient ─────────────────────────────────────────────────────────
/// A gradient radiating from a centre point out to a radius.
///
/// `center` and `radius` are expressed as **fractions of the bounding box**
/// (not pixels) so the gradient scales with the widget. `center: [0.5, 0.5]`
/// and `radius: 0.5` describes a circle inscribed in a square widget.
#[ derive( Debug, Clone, PartialEq ) ]
pub struct RadialGradient
{
/// Centre of the gradient in box-relative coordinates, `[0.0, 1.0]`.
pub center: [f32; 2],
/// Radius of the gradient in box-relative units. `0.5` reaches the edge
/// of a square box, `1.0` reaches the corner diagonally.
pub radius: f32,
/// Stops along the radius, in source order.
pub stops: Vec<ColorStop>,
/// Space in which stops are interpolated. See [`GradientSpace`].
pub space: GradientSpace,
}
// ─── Paint ───────────────────────────────────────────────────────────────────
/// How a shape is filled: a flat colour or one of the gradient variants.
///
/// Theming consumers rarely construct [`Paint`] directly: a slot of kind
/// `color` is promoted to [`Paint::Solid`] automatically when the widget asks
/// for a paint. Only slots that actually declare a gradient in the theme JSON
/// round-trip through [`Paint::Linear`] / [`Paint::Radial`].
#[ derive( Debug, Clone, PartialEq ) ]
pub enum Paint
{
/// A uniform fill with a single [`Color`].
Solid( Color ),
/// A linear gradient sweep.
Linear( LinearGradient ),
/// A radial gradient sweep.
Radial( RadialGradient ),
}
impl Paint
{
/// Convenience constructor for the common solid case.
pub fn solid( color: Color ) -> Self
{
Paint::Solid( color )
}
}
impl From<Color> for Paint
{
fn from( c: Color ) -> Self { Paint::Solid( c ) }
}
// ─── Tests ───────────────────────────────────────────────────────────────────
#[ cfg( test ) ]
mod tests
{
use super::*;
#[ test ]
fn stops_positions_outside_unit_range_are_accepted()
{
// Construction must succeed; the renderer will extrapolate.
let grad = LinearGradient
{
angle_deg: 152.77,
stops: vec!
[
ColorStop { position: -1.1654, color: Color::hex( 0xFF, 0x93, 0xA9 ) },
ColorStop { position: 1.2332, color: Color::WHITE },
],
space: GradientSpace::LinearRgb,
};
assert_eq!( grad.stops.len(), 2 );
assert!( grad.stops[0].position < 0.0 );
assert!( grad.stops[1].position > 1.0 );
}
#[ test ]
fn default_gradient_space_is_linear_rgb()
{
assert_eq!( GradientSpace::default(), GradientSpace::LinearRgb );
}
#[ test ]
fn paint_promotes_from_color()
{
let c = Color::hex( 0x04, 0xD9, 0xFE );
let p: Paint = c.into();
assert_eq!( p, Paint::Solid( c ) );
}
#[ test ]
fn radial_gradient_uses_box_relative_coordinates()
{
// Documenting the contract: center + radius are fractions, not pixels.
let g = RadialGradient
{
center: [ 0.5, 0.5 ],
radius: 0.5,
stops: vec!
[
ColorStop { position: 0.0, color: Color::WHITE },
ColorStop { position: 1.0, color: Color::TRANSPARENT },
],
space: GradientSpace::LinearRgb,
};
assert_eq!( g.center, [ 0.5, 0.5 ] );
assert_eq!( g.radius, 0.5 );
}
}