ltk/event_loop/invalidation.rs
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// SPDX-License-Identifier: LGPL-2.1-only
// Copyright (C) 2026 Liberux Labs, S. L. <info@liberux.net>
use std::collections::HashSet;
use crate::app::{ App, InvalidationScope, SurfaceTarget };
use super::AppData;
/// Apply a folded [`InvalidationScope`] from one message-batch iteration:
/// dirty the relevant cache(s) so the next draw rebuilds the view via
/// [`App::view`] / [`App::overlays`], and call `request_redraw` on each
/// affected surface so the run loop's "anything to draw" check picks it up.
///
/// `InvalidationScope::All` (the default returned by `App::invalidate_after`)
/// matches the pre-hook behaviour of broadcasting to every surface.
pub( super ) fn apply_invalidation<A: App>( data: &mut AppData<A>, scope: InvalidationScope )
{
match scope
{
InvalidationScope::All =>
{
data.view_dirty = true;
data.overlays_dirty = true;
data.main.request_redraw();
for ss in data.overlays.values_mut()
{
ss.request_redraw();
}
}
InvalidationScope::Only( targets ) =>
{
for t in targets
{
match t
{
SurfaceTarget::Main =>
{
data.view_dirty = true;
data.main.request_redraw();
}
SurfaceTarget::Overlay( id ) =>
{
// `overlays()` returns a single Vec, so any
// per-overlay change forces the whole list to be
// re-queried. Coarser than per-overlay caching but
// matches the existing API shape.
data.overlays_dirty = true;
if let Some( ss ) = data.overlays.get_mut( &id )
{
ss.request_redraw();
}
}
}
}
}
}
}
/// Pure overlay-id diff. Given the current set of live overlay ids and the
/// list the app just returned from [`crate::app::App::overlays`], compute
/// `( added, removed )`.
///
/// `added` preserves the order of `next` (so creation order is deterministic);
/// `removed` is unordered (driven by HashMap iteration in the caller).
pub fn diff_overlay_ids(
current: impl IntoIterator<Item = crate::app::OverlayId>,
next: &[ crate::app::OverlayId ],
) -> ( Vec<crate::app::OverlayId>, Vec<crate::app::OverlayId> )
{
let current_set: HashSet<crate::app::OverlayId> = current.into_iter().collect();
let next_set: HashSet<crate::app::OverlayId> = next.iter().copied().collect();
let added: Vec<_> = next.iter().copied().filter( |id| !current_set.contains( id ) ).collect();
let removed: Vec<_> = current_set.into_iter().filter( |id| !next_set.contains( id ) ).collect();
( added, removed )
}