ltk/event_loop/
app_data.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
// SPDX-License-Identifier: LGPL-2.1-only
// Copyright (C) 2026 Liberux Labs, S. L. <info@liberux.net>

use smithay_client_toolkit::
{
	compositor::CompositorState,
	output::OutputState,
	registry::RegistryState,
	seat::SeatState,
	shell::{ wlr_layer::LayerShell, xdg::XdgShell },
	shm::Shm,
	session_lock::SessionLock,
	subcompositor::SubcompositorState,
};
use smithay_client_toolkit::reexports::client::
{
	protocol::
	{
		wl_keyboard::WlKeyboard,
		wl_pointer::WlPointer,
		wl_surface::WlSurface,
		wl_touch::WlTouch,
	},
	QueueHandle,
};
use wayland_protocols::wp::text_input::zv3::client::
{
	zwp_text_input_manager_v3::ZwpTextInputManagerV3,
	zwp_text_input_v3::ZwpTextInputV3,
};
use std::collections::HashMap;
use std::sync::Arc;

use crate::app::{ App, OverlayId, SubsurfaceId };
use crate::egl_context::EglContext;
use crate::types::Point;

use super::repeat::{ ButtonRepeatState, KeyRepeatState };
use super::subsurface::SubsurfaceSlot;
use super::surface::{ SurfaceFocus, SurfaceState };
use super::tooltip::{ TooltipPending, TooltipVisible };

pub struct AppData<A: App>
{
	pub app:                A,
	pub registry_state:     RegistryState,
	pub seat_state:         SeatState,
	pub output_state:       OutputState,
	pub compositor_state:   CompositorState,
	/// `wl_subcompositor` binding for [`crate::app::App::subsurfaces`].
	/// `None` when the compositor does not advertise the protocol.
	pub subcompositor:      Option<SubcompositorState>,
	pub shm:                Shm,
	pub session_lock:       Option<SessionLock>,
	/// Process-wide EGL context (display + GLES context). `None` when EGL
	/// failed to initialise or `LTK_FORCE_SOFTWARE=1` — every surface then
	/// falls back to the SHM path.
	pub egl_context:        Option<Arc<EglContext>>,
	#[allow(dead_code)]
	pub xdg_shell:          Option<XdgShell>,
	/// Shared layer-shell binding used for the main surface and every
	/// overlay. `None` when the compositor does not advertise the protocol.
	pub layer_shell:        Option<LayerShell>,
	pub keyboard:           Option<WlKeyboard>,
	pub pointer:            Option<WlPointer>,
	pub touch:              Option<WlTouch>,
	pub pointer_pos:        Point,
	/// Process-wide cursor-shape manager (`wp_cursor_shape_v1`).
	/// `None` when the compositor does not advertise the protocol —
	/// the runtime then leaves cursor shape to the compositor's
	/// defaults.
	pub cursor_shape_manager: Option<smithay_client_toolkit::seat::pointer::cursor_shape::CursorShapeManager>,
	/// Per-pointer cursor-shape device, populated when the compositor
	/// supports cursor-shape AND the seat has a pointer capability.
	pub cursor_shape_device:  Option<smithay_client_toolkit::reexports::protocols::wp::cursor_shape::v1::client::wp_cursor_shape_device_v1::WpCursorShapeDeviceV1>,
	/// Last `Enter` serial seen on a pointer event. Required by
	/// `wp_cursor_shape_device_v1::set_shape` per spec — the
	/// compositor tags every cursor change with the entry serial.
	pub last_pointer_enter_serial: u32,
	/// The cursor shape currently active on the pointer. `None`
	/// means "we have not pushed any shape since the last
	/// `wl_pointer.enter`" — the compositor is showing whatever the
	/// previous client requested, so the next `dispatch_cursor_shape`
	/// must send unconditionally to claim the cursor for our
	/// surface. `Some(s)` lets the dispatch short-circuit when the
	/// target equals what we already sent.
	pub current_cursor_shape: Option<crate::types::CursorShape>,
	pub text_input_manager: Option<ZwpTextInputManagerV3>,
	pub text_input:         Option<ZwpTextInputV3>,
	/// Whether the currently focused text field is `secure` (password).
	/// Drives the text-input-v3 content type.
	pub text_input_secure:  bool,
	/// `xdg-activation-v1`. Present when the compositor advertises the
	/// global. Used on first configure to honour an incoming
	/// `XDG_ACTIVATION_TOKEN` (a launcher that spawned us wants the
	/// main surface raised to focus) and exposed via
	/// [`App::request_activation_token`] for outbound requests.
	pub activation_state:
		Option<smithay_client_toolkit::activation::ActivationState>,
	/// Honour the activation token exactly once — after the first
	/// successful configure of the main surface. Subsequent configures
	/// (resizes, scale changes) must not re-activate.
	pub activation_token_pending: Option<String>,

	/// `wl_data_device_manager` binding. `None` when the compositor
	/// does not advertise the global, in which case copy / paste stays
	/// process-local and inbound selections from other clients are
	/// invisible.
	pub data_device_manager:
		Option<smithay_client_toolkit::data_device_manager::DataDeviceManagerState>,
	/// Per-seat `wl_data_device` handle, created the first time a seat
	/// with a keyboard or pointer capability appears. Required for
	/// `set_selection` and to receive inbound `selection` events.
	pub data_device:
		Option<smithay_client_toolkit::data_device_manager::data_device::DataDevice>,
	/// Currently-published outbound selection source. Held alive
	/// across [`DataSourceHandler::send_request`] so the cached
	/// clipboard text can be re-served on each paste from the peer.
	pub clipboard_source:
		Option<smithay_client_toolkit::data_device_manager::data_source::CopyPasteSource>,
	/// Sender half of the cross-thread channel used to ferry inbound
	/// selection bytes (a worker thread drains the read pipe).
	pub clipboard_inbox_tx: std::sync::mpsc::Sender<String>,
	/// Receiver half — drained once per run loop iteration.
	pub clipboard_inbox_rx: std::sync::mpsc::Receiver<String>,

	/// Cross-application drag-and-drop: best mime negotiated on
	/// `enter` and the last pointer position (in logical surface
	/// coords). Cleared on `leave` and after `drop_performed`.
	pub drop_position: Option<( f64, f64 )>,
	pub drop_mime:     Option<String>,
	pub drop_inbox_tx: std::sync::mpsc::Sender<super::data_device::DropPayload>,
	pub drop_inbox_rx: std::sync::mpsc::Receiver<super::data_device::DropPayload>,

	/// AccessKit / AT-SPI2 adapter. `None` when the platform adapter
	/// could not be created (no AT-SPI2 daemon on the session bus,
	/// missing system libraries at runtime, headless CI). The
	/// runtime carries on without an accessibility tree in that
	/// case; nothing else in the pipeline reads this field except
	/// the per-frame tree update and the per-iteration action
	/// inbox drain.
	pub a11y: Option<crate::a11y::A11yState>,
	/// Client-side handle to `ext-foreign-toplevel-list-v1`. Holds the
	/// global proxy plus the live list of open toplevels; SCTK fans
	/// events through this object into our `ForeignToplevelListHandler`
	/// impl in `handlers.rs`, which then routes them to
	/// `App::on_toplevel_event`. Present on every session, even when
	/// the compositor does not advertise the global — internally the
	/// list holds a `GlobalProxy` that simply yields no toplevels in
	/// that case.
	pub foreign_toplevel_list:
		smithay_client_toolkit::foreign_toplevel_list::ForeignToplevelList,
	pub shift_pressed:      bool,
	pub ctrl_pressed:       bool,
	/// Calloop handle for inserting timers / channels. Used by the
	/// key-repeat machinery and any future feature that needs to
	/// schedule work on the run loop without going through the message
	/// queue.
	pub loop_handle:        calloop::LoopHandle<'static, Self>,
	/// Repeat rate (events per second) advertised by the compositor in
	/// `wl_keyboard.repeat_info`. `0` means "the compositor disabled
	/// repeat" — we honour that and never start a repeat timer.
	pub compositor_repeat_rate:  u32,
	/// Initial delay (ms) before the first repeat fires, advertised by
	/// the compositor. `0` means the compositor disabled repeat.
	pub compositor_repeat_delay: u32,
	/// Currently-active key repeat. `Some` between the press of a
	/// repeating key and either its release, the keyboard losing focus
	/// or another key being pressed.
	pub key_repeat:         Option<KeyRepeatState>,
	/// Currently-active button-press repeat. `Some` between the
	/// press of a repeating-button and either its release, the
	/// pointer leaving the surface, a gesture cancel, focus loss or
	/// long-press promotion.
	pub button_repeat:      Option<ButtonRepeatState>,
	/// Clipboard buffer. Copy / Cut store the selected text here;
	/// Paste retrieves from here. Synchronised with the Wayland
	/// selection through `wl_data_device_manager` when the compositor
	/// advertises the global: outbound copies publish a
	/// `CopyPasteSource`, and inbound selections from other clients
	/// land here through a worker thread (see
	/// [`super::data_device`]).
	pub clipboard:          String,
	/// Timestamp of the previous press (pointer or touch). Combined
	/// with [`Self::last_press_pos`] it lets the press handler
	/// detect a double-click on a TextEdit and turn it into a
	/// word-select.
	pub last_press_time:    Option<std::time::Instant>,
	/// Position of the previous press. See [`Self::last_press_time`].
	pub last_press_pos:     Option<Point>,
	pub debug_layout:       bool,
	pub pending_msgs:       Vec<A::Message>,
	/// Initial cursor positions queued when a long-press fires, to be flushed
	/// to [`App::on_drag_move`] right after the paired long-press message is
	/// processed. This gives the drag ghost a valid starting position even
	/// before the user's finger / cursor moves — useful on mouse where the
	/// pointer might sit perfectly still between press and drag.
	pub pending_drag_inits: Vec<Point>,
	pub tooltip_pending: Option<TooltipPending>,
	pub tooltip_visible: Option<TooltipVisible>,
	pub qh:                 QueueHandle<Self>,
	/// Last pointer serial (needed for interactive move).
	pub last_pointer_serial: u32,
	/// Last serial from any input event. Required by `xdg_popup.grab`,
	/// which only honours serials from recent input events on the same
	/// seat.
	pub last_input_serial:   u32,
	/// Set to true when the app has accepted a close request.
	pub exit_requested:      bool,
	/// First-configure latch for `App::start_fullscreen`.
	pub pending_fullscreen:  bool,
	/// First-configure latch: clears `max_size` after the compositor
	/// has honoured the pinned initial size.
	pub pending_size_hint_unpin: bool,
	/// Main application surface.
	pub main:                SurfaceState<A::Message>,
	/// Auxiliary layer-shell surfaces keyed by their stable [`OverlayId`].
	/// Populated and reconciled by the run loop from [`App::overlays`]. Always
	/// empty until overlay diffing is wired up.
	pub overlays:            HashMap<OverlayId, SurfaceState<A::Message>>,
	/// Input-transparent child surfaces keyed by their stable
	/// [`SubsurfaceId`]. Reconciled each frame from [`App::subsurfaces`].
	pub subsurfaces:         HashMap<SubsurfaceId, SubsurfaceSlot>,
	/// Shared GLES canvas reused across every subsurface raster. Held here
	/// (not per-slot) so a subsurface that is dropped and re-created — e.g. a
	/// lazily-emitted sliding panel — does not recompile the ~14 shader
	/// programs (hundreds of ms on a mobile GPU) every time it reappears.
	pub subsurface_gles_canvas: Option<crate::render::Canvas>,
	/// Surface currently receiving pointer events (updated on each pointer
	/// event via its `surface` field).
	pub pointer_focus:       SurfaceFocus,
	/// Surface currently holding keyboard focus (updated on keyboard
	/// enter/leave).
	pub keyboard_focus:      SurfaceFocus,
	/// Per-touch-id tracking of which surface each active touch belongs to
	/// (populated on `down`, cleared on `up`/`cancel`).
	pub touch_focus:         HashMap<i32, SurfaceFocus>,
	/// Cached widget tree returned by [`App::view`]. Populated lazily by the
	/// run loop just before drawing when `view_dirty` is set, then re-used by
	/// every subsequent partial / interaction-only redraw until invalidated.
	/// Dropping the rebuild on idle frames is a big win for shells that sit
	/// idle most of the time.
	pub cached_view:         Option<crate::widget::Element<A::Message>>,
	/// Cached overlay-spec list returned by [`App::overlays`]. Same lifecycle
	/// as `cached_view` but driven by `overlays_dirty`.
	pub cached_overlays:     Option<Vec<crate::app::OverlaySpec<A::Message>>>,
	/// `true` when `cached_view` is stale and must be rebuilt before the next
	/// draw. Set on startup, by every `InvalidationScope` touching `Main`, and
	/// every frame `App::is_animating` returns `true`.
	pub view_dirty:          bool,
	/// Counterpart of `view_dirty` for `cached_overlays`.
	pub overlays_dirty:      bool,
	/// Set after the first commit of a rendered buffer on the main surface.
	/// Used to drive `App::on_first_frame_committed` exactly once.
	pub first_frame_committed: bool,
	/// Focus request deferred because the target widget was absent from
	/// `widget_rects` (e.g. read_only, not yet rebuilt). Retried next draw.
	pub focus_retry: Option<crate::types::WidgetId>,
}

impl<A: App> AppData<A>
{
	/// Find which [`SurfaceFocus`] owns the given `WlSurface`, or `None` if it
	/// does not correspond to any tracked surface. Safe even when the main
	/// surface is still `Pending` (returns `None`).
	pub( crate ) fn focus_for_surface(
		&self,
		wl: &WlSurface,
	) -> Option<SurfaceFocus>
	{
		if self.main.surface.try_wl_surface() == Some( wl )
		{
			return Some( SurfaceFocus::Main );
		}
		for ( id, ss ) in self.overlays.iter()
		{
			if ss.surface.try_wl_surface() == Some( wl )
			{
				return Some( SurfaceFocus::Overlay( *id ) );
			}
		}
		None
	}

	/// Borrow the [`SurfaceState`] identified by `focus`. Panics if `focus`
	/// refers to an overlay that is not currently registered — callers must
	/// only pass focus values obtained from [`focus_for_surface`] or from the
	/// per-device focus fields, which the run loop keeps in sync.
	#[allow( dead_code )]
	pub( crate ) fn surface( &self, focus: SurfaceFocus ) -> &SurfaceState<A::Message>
	{
		match focus
		{
			SurfaceFocus::Main         => &self.main,
			SurfaceFocus::Overlay( id ) => self.overlays.get( &id )
				.expect( "surface(): overlay not registered" ),
		}
	}

	/// Non-panicking variant of [`surface`]. Returns `None` when `focus`
	/// refers to an overlay that has already been removed — callers on
	/// async dispatch paths (IME Done, tooltip arm) must use this.
	pub( crate ) fn try_surface( &self, focus: SurfaceFocus ) -> Option<&SurfaceState<A::Message>>
	{
		match focus
		{
			SurfaceFocus::Main         => Some( &self.main ),
			SurfaceFocus::Overlay( id ) => self.overlays.get( &id ),
		}
	}

	/// Mutable counterpart of [`surface`].
	#[allow( dead_code )]
	pub( crate ) fn surface_mut( &mut self, focus: SurfaceFocus ) -> &mut SurfaceState<A::Message>
	{
		match focus
		{
			SurfaceFocus::Main         => &mut self.main,
			SurfaceFocus::Overlay( id ) => self.overlays.get_mut( &id )
				.expect( "surface_mut(): overlay not registered" ),
		}
	}

	/// Non-panicking variant of [`surface_mut`].
	pub( crate ) fn try_surface_mut( &mut self, focus: SurfaceFocus ) -> Option<&mut SurfaceState<A::Message>>
	{
		match focus
		{
			SurfaceFocus::Main         => Some( &mut self.main ),
			SurfaceFocus::Overlay( id ) => self.overlays.get_mut( &id ),
		}
	}

	/// Synchronous overlay teardown: removes the overlay from the map
	/// and rewrites every per-device focus that pointed at it so the
	/// next event in the same dispatch can no longer land on a freed
	/// surface. Used by the compositor-driven destruction paths
	/// (`PopupHandler::done`, `LayerShellHandler::closed`) where
	/// waiting for the next `reconcile_overlays` would leave a window
	/// in which `surface()` / `surface_mut()` panic. Migrates an
	/// in-flight long-press drag to the main surface for the same
	/// reason `reconcile_overlays` does.
	pub( crate ) fn discard_overlay( &mut self, id: crate::app::OverlayId )
	{
		if let Some( ss ) = self.overlays.remove( &id )
		{
			if ss.gesture.long_press_fired
			{
				self.main.gesture.long_press_fired  = true;
				self.main.gesture.long_press_origin = ss.gesture.long_press_origin;
				// Keep the primary touch slot with the migrated drag so motion / release still route through the gesture machine.
				if self.main.primary_touch_id.is_none()
				{
					self.main.primary_touch_id = ss.primary_touch_id;
				}
			}
		}
		if let SurfaceFocus::Overlay( fid ) = self.pointer_focus
		{
			if fid == id { self.pointer_focus = SurfaceFocus::Main; }
		}
		if let SurfaceFocus::Overlay( fid ) = self.keyboard_focus
		{
			if fid == id { self.keyboard_focus = SurfaceFocus::Main; }
		}
		for f in self.touch_focus.values_mut()
		{
			if let SurfaceFocus::Overlay( fid ) = *f
			{
				if fid == id { *f = SurfaceFocus::Main; }
			}
		}
		if let Some( pending ) = self.tooltip_pending.as_ref()
		{
			if pending.focus == SurfaceFocus::Overlay( id ) { self.tooltip_pending = None; }
		}
		if let Some( visible ) = self.tooltip_visible.as_ref()
		{
			if visible.focus == SurfaceFocus::Overlay( id )
			{
				self.tooltip_visible = None;
				self.overlays_dirty  = true;
			}
		}
	}

	// Configure the main surface size, (re)allocate its rendering target, and
	// request a redraw. Routes to the GPU or SHM path inside `SurfaceState`
	// according to whether `self.egl_context` is available.
	pub( crate ) fn on_configure( &mut self, w: u32, h: u32 )
	{
		self.main.on_configure( &self.shm, self.egl_context.as_ref(), w, h );
		if let Some( ref mut a ) = self.a11y
		{
			let sf = self.main.scale_factor.max( 1 ) as f64;
			a.set_window_bounds( ( w as f64 ) * sf, ( h as f64 ) * sf );
			a.set_window_focus( true );
		}
		// First-configure latch: honour an incoming
		// `XDG_ACTIVATION_TOKEN` exactly once, after the surface has
		// been mapped (`xdg_activation_v1.activate` is only meaningful
		// against a configured surface). Compositors that don't
		// advertise the global leave `activation_state` as `None` and
		// the call drops the token silently.
		if let Some( token ) = self.activation_token_pending.take()
		{
			if let ( Some( ref activation ), Some( wl ) ) =
				( self.activation_state.as_ref(), self.main.surface.try_wl_surface() )
			{
				activation.activate::<Self>( &wl, token );
			}
		}
		// `on_resize` is documented to deliver **physical** pixels, matching the
		// coordinate space that the layout passes and the pointer/touch
		// callbacks (`on_drag_move`, `on_drop`) work in. Wayland's
		// configure.new_size is surface-local (logical), so multiply by the
		// current buffer scale before handing the dimensions to the app.
		let sf = self.main.scale_factor.max( 1 ) as u32;
		self.app.on_scale_changed( sf );
		self.app.on_resize( w * sf, h * sf );
		// `on_resize` may flip app-state that the view depends on (apps that
		// branch on the new dimensions, layout caches keyed by size, …), so
		// drop the cached tree to force a rebuild on the next draw.
		self.dirty_caches();
	}

	/// Mark both view caches stale after a direct app-state mutation that
	/// doesn't go through [`App::update`] — swipe progress callbacks, text-
	/// input focus changes, configure-driven resize. Per-message updates use
	/// the run loop's `apply_invalidation` path instead so that
	/// [`App::invalidate_after`] can scope the rebuild.
	pub( crate ) fn dirty_caches( &mut self )
	{
		self.view_dirty     = true;
		self.overlays_dirty = true;
	}

	/// Smallest remaining time until a pending long-press deadline fires.
	///
	/// Used by the run loop to bound `event_loop.dispatch()` so that a
	/// stationary press wakes us up at the right moment even when no
	/// Wayland events arrive. `Some(Duration::ZERO)` means the deadline
	/// has already elapsed; `None` means nothing is pending.
	pub( crate ) fn next_long_press_wakeup( &self ) -> Option<std::time::Duration>
	{
		let dur = self.app.long_press_duration();
		let now = std::time::Instant::now();
		let mut soonest: Option<std::time::Duration> = None;
		let mut consider = |start: Option<std::time::Instant>|
		{
			if let Some( s ) = start
			{
				let deadline  = s + dur;
				let remaining = deadline.saturating_duration_since( now );
				soonest = Some( match soonest
				{
					Some( cur ) => cur.min( remaining ),
					None        => remaining,
				} );
			}
		};
		consider( self.main.gesture.long_press_start );
		for ss in self.overlays.values()
		{
			consider( ss.gesture.long_press_start );
		}
		soonest
	}
}