pub struct InsetShadow {
pub offset: [f32; 2],
pub blur: f32,
pub spread: f32,
pub color: Color,
pub blend: BlendMode,
}Expand description
An inset shadow: a shadow painted inside the shape’s silhouette, as opposed to the outer drop shadow cast behind it.
Structurally identical to Shadow; kept as a separate type so the
renderer and theme JSON can’t accidentally treat an inset as an outer
(and vice versa) — the dispatch is at the type level.
Fields§
§offset: [f32; 2][dx, dy] offset in CSS pixels. Positive dy is downward.
blur: f32CSS blur radius in pixels (2 × SVG stdDeviation).
spread: f32Spread in CSS pixels.
color: ColorShadow colour, including alpha.
blend: BlendModeCompositing mode against the layers below. Insets routinely use
non-Normal modes (PlusLighter for highlights, Overlay for rim).
Implementations§
Source§impl InsetShadow
impl InsetShadow
Sourcepub fn sigma(&self) -> f32
pub fn sigma(&self) -> f32
Gaussian sigma derived from the CSS blur radius. See Shadow::sigma.
Trait Implementations§
Source§impl Clone for InsetShadow
impl Clone for InsetShadow
Source§fn clone(&self) -> InsetShadow
fn clone(&self) -> InsetShadow
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for InsetShadow
impl Debug for InsetShadow
Source§impl PartialEq for InsetShadow
impl PartialEq for InsetShadow
impl Copy for InsetShadow
impl StructuralPartialEq for InsetShadow
Auto Trait Implementations§
impl Freeze for InsetShadow
impl RefUnwindSafe for InsetShadow
impl Send for InsetShadow
impl Sync for InsetShadow
impl Unpin for InsetShadow
impl UnwindSafe for InsetShadow
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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