pub enum BlendMode {
Normal,
PlusLighter,
Overlay,
Multiply,
Screen,
}Expand description
How a shadow composites against the layers below it.
All modes assume premultiplied colour and alpha. The GPU pipeline is expected to be premul-correct; the software pipeline must premultiply before applying these formulas.
Variants§
Normal
Standard src-over: result = src + dst × (1 − src.a).
PlusLighter
CSS plus-lighter: result = min(1, src + dst), channel-wise on
premultiplied values. Adds light; never darkens.
Overlay
Overlay (multiply on dark base, screen on light base). Preserves the base’s luminance while pushing local contrast.
Multiply
Multiplicative blend: result = src × dst. Only darkens.
Screen
Screen blend: result = 1 − (1 − src) × (1 − dst). Only lightens.
Trait Implementations§
impl Copy for BlendMode
impl Eq for BlendMode
impl StructuralPartialEq for BlendMode
Auto Trait Implementations§
impl Freeze for BlendMode
impl RefUnwindSafe for BlendMode
impl Send for BlendMode
impl Sync for BlendMode
impl Unpin for BlendMode
impl UnwindSafe for BlendMode
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