pub struct Mode {
pub wallpaper: Option<WallpaperSpec>,
pub lockscreen: Option<WallpaperSpec>,
pub launcher: Option<LauncherSpec>,
pub window_controls: Option<WindowControlsSpec>,
pub slots: SlotStore,
}Expand description
Per-variant content: the slot table plus the surfaces that don’t fit cleanly in slots (wallpaper image, window-controls payload).
Fields§
§wallpaper: Option<WallpaperSpec>Homescreen / shell wallpaper. Absent means “solid background, no image” (the renderer falls back to whatever the theme’s surface slot resolves to for the viewport).
lockscreen: Option<WallpaperSpec>Lockscreen / greeter wallpaper. Distinct from wallpaper because the
lockscreen is typically quieter (often a darker crop).
launcher: Option<LauncherSpec>Launcher surface styling. Aggregate (background + border_radius) rather than a slot because the radius is a scalar that widgets treat as theme-imposed geometry, not a design-system colour token.
window_controls: Option<WindowControlsSpec>Window-decoration controls payload. Kept out of the slot table because it is a contract with an external app, not a design-system token.
slots: SlotStoreThe typed slot table for this mode.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Mode
impl RefUnwindSafe for Mode
impl Send for Mode
impl Sync for Mode
impl Unpin for Mode
impl UnwindSafe for Mode
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