pub struct Row<Msg: Clone> {
pub children: Vec<Element<Msg>>,
pub spacing: Length,
pub padding: Length,
pub align_right: bool,
}Expand description
A horizontal layout container.
Children are arranged left-to-right. Use Row::align_right to
push the content block to the right edge of the available width.
row()
.spacing( 16.0 )
.align_right()
.push( icon_button( a_rgba, w, h ).on_press( Msg::A ) )
.push( icon_button( b_rgba, w, h ).on_press( Msg::B ) )
.into()spacing and padding accept any crate::Length:
row()
// 2 % of the viewport's smaller side, never below 8 px.
.spacing( Length::vmin( 2.0 ).at_least( 8.0 ) )
.push( icon_button( a_rgba, w, h ).on_press( Msg::A ) )
.push( icon_button( b_rgba, w, h ).on_press( Msg::B ) )
.into()Fields§
§children: Vec<Element<Msg>>§spacing: LengthHorizontal gap between children. Length; default 8.0 px.
padding: LengthPadding on all sides. Length; default 0.0 px.
align_right: boolImplementations§
Source§impl<Msg: Clone> Row<Msg>
impl<Msg: Clone> Row<Msg>
pub fn new() -> Self
Sourcepub fn spacing(self, s: impl Into<Length>) -> Self
pub fn spacing(self, s: impl Into<Length>) -> Self
Set the horizontal gap between children. Default: 8.0 px. Accepts
any Length so the gap can scale with the viewport.
Sourcepub fn padding(self, p: impl Into<Length>) -> Self
pub fn padding(self, p: impl Into<Length>) -> Self
Set the padding (all sides). Default: 0.0 px. Accepts any
Length.
Sourcepub fn align_right(self) -> Self
pub fn align_right(self) -> Self
Push the content block to the right edge of the available width.
Sourcepub fn preferred_size(&self, max_width: f32, canvas: &Canvas) -> (f32, f32)
pub fn preferred_size(&self, max_width: f32, canvas: &Canvas) -> (f32, f32)
Return the preferred (width, height) given available max_width.
pub fn draw(&self, _canvas: &mut Canvas, _rect: Rect, _focused: bool)
Sourcepub fn layout(&self, rect: Rect, canvas: &Canvas) -> Vec<(Rect, usize)>
pub fn layout(&self, rect: Rect, canvas: &Canvas) -> Vec<(Rect, usize)>
Layout children within rect and return (rect, child_index) pairs.
Flexible Spacer children claim the
leftover horizontal space: non-spacer widgets keep their preferred
width, the remaining width (after subtracting spacing + padding) is
distributed between spacers in proportion to their weight. When no
spacers are present the cluster is centered (or right-aligned via
Row::align_right).
Trait Implementations§
Auto Trait Implementations§
impl<Msg> Freeze for Row<Msg>
impl<Msg> !RefUnwindSafe for Row<Msg>
impl<Msg> !Send for Row<Msg>
impl<Msg> !Sync for Row<Msg>
impl<Msg> Unpin for Row<Msg>where
Msg: Unpin,
impl<Msg> !UnwindSafe for Row<Msg>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more