pub struct Radio<Msg: Clone> {
pub selected: bool,
pub on_select: Option<Msg>,
pub label: Option<String>,
pub id: Option<WidgetId>,
}Expand description
One option inside a mutually-exclusive group.
Renders a circle with a centred dot when selected. Unlike
Checkbox, a radio is meaningful only as
part of a group: the group is the application’s responsibility — define
an enum for the choices, store the current value, and build one Radio
per variant with selected = current == this_variant.
#[ derive( Clone, PartialEq ) ]
enum Priority { Low, Medium, High }
// In view():
column()
.push( radio( self.priority == Priority::Low ).label( "Low" ).on_select( Msg::SetPriority( Priority::Low ) ) )
.push( radio( self.priority == Priority::Medium ).label( "Medium" ).on_select( Msg::SetPriority( Priority::Medium ) ) )
.push( radio( self.priority == Priority::High ).label( "High" ).on_select( Msg::SetPriority( Priority::High ) ) )
.into()ltk does not enforce mutual exclusion automatically; the application’s
update decides which variant becomes active when a radio is selected.
Fields§
§selected: boolWhether this option is currently selected. Drawn from this field every frame.
on_select: Option<Msg>Message emitted when the user picks this option. None leaves the
radio inert.
label: Option<String>Optional label drawn to the right of the circle.
id: Option<WidgetId>Optional stable identifier for focus management.
Implementations§
Source§impl<Msg: Clone> Radio<Msg>
impl<Msg: Clone> Radio<Msg>
Sourcepub fn new(selected: bool) -> Self
pub fn new(selected: bool) -> Self
Create a radio in the given state, with no label and no callback.
Sourcepub fn on_select(self, msg: Msg) -> Self
pub fn on_select(self, msg: Msg) -> Self
Set the message emitted when this option is picked. The
application’s update is responsible for flipping the group’s
current value.
Sourcepub fn label(self, label: impl Into<String>) -> Self
pub fn label(self, label: impl Into<String>) -> Self
Set a text label rendered to the right of the circle.
pub fn preferred_size(&self, max_width: f32, canvas: &Canvas) -> (f32, f32)
Sourcepub fn paint_bounds(&self, rect: Rect) -> Rect
pub fn paint_bounds(&self, rect: Rect) -> Rect
Focus ring on the outer circle extends FOCUS_W + 2 + FOCUS_W/2 ≈ 6.5 px
beyond the circle (which sits flush with the widget’s left edge).
pub fn draw(&self, canvas: &mut Canvas, rect: Rect, focused: bool)
Trait Implementations§
Auto Trait Implementations§
impl<Msg> Freeze for Radio<Msg>where
Msg: Freeze,
impl<Msg> RefUnwindSafe for Radio<Msg>where
Msg: RefUnwindSafe,
impl<Msg> Send for Radio<Msg>where
Msg: Send,
impl<Msg> Sync for Radio<Msg>where
Msg: Sync,
impl<Msg> Unpin for Radio<Msg>where
Msg: Unpin,
impl<Msg> UnwindSafe for Radio<Msg>where
Msg: UnwindSafe,
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T: ?Sized,
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T: ?Sized,
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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