ltk

Struct Pressable

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pub struct Pressable<Msg: Clone> {
    pub child: Box<Element<Msg>>,
    pub on_press: Option<Msg>,
    pub on_long_press: Option<Msg>,
    pub on_drag_start: Option<Msg>,
    pub on_escape: Option<Msg>,
    pub swallow: bool,
    pub id: Option<WidgetId>,
    pub cursor: Option<CursorShape>,
}
Expand description

Wraps any Element and emits a message on tap. Use when you want click-to-emit on something richer than a Button — for example a Container styled as a card holding a row of icon + labels.

The wrapper is invisible to drawing: it delegates preferred_size and rendering to the child. It does record a hit rect covering its full allocated rect so taps anywhere inside fire on_press. Inner widgets that are themselves interactive (e.g. a button nested inside the pressable) keep priority — the layout pass pushes the wrapper’s hit rect before recursing into the child, and hit testing iterates in reverse, so deeper widgets win.

No visual press feedback is applied — for state-driven appearance changes use a Button or compose with a container that reacts to focus/press signals.

pressable(
    container( row()
        .push( icon )
        .push( column().push( title ).push( subtitle ) ) )
    .surface( "surface-card" )
    .radius( 32.0 )
    .padding_h( 16.5 )
    .padding_v( 24.0 ),
)
.on_press( Msg::OpenWifiPicker )

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§child: Box<Element<Msg>>§on_press: Option<Msg>§on_long_press: Option<Msg>§on_drag_start: Option<Msg>

Drag-arm message. Fired alongside on_long_press when the touch hold timer elapses, AND fired by mouse left-button motion past the drag-promotion threshold without waiting for the timer. The caller uses this to arm any per-app drag state (in crustace, dragging_item); a widget that opens a context menu but isn’t draggable leaves this None.

§on_escape: Option<Msg>

Keyboard Escape-key message. The runtime scans every laid-out pressable’s snapshot and fires the topmost (highest flat_idx) on_escape it finds before the default ESC fallthrough chain. Used by crate::widget::dialog::Dialog to make Esc cancel a modal dialog without each app having to wire a global keyboard hook — but available to any composite that needs the same semantics.

§swallow: bool

Make the pressable hit-testable even when no callback is set. A swallow=true pressable consumes pointer events at its hit rect and emits no message — used by crate::widget::dialog::Dialog for the modal scrim plus the card-area swallow that prevents dismiss_on_scrim from firing when the user clicks on the dialog body itself. Has no effect when any handler is also set; in that case the handler determines the message and swallow is implicit.

§id: Option<WidgetId>§cursor: Option<CursorShape>

Implementations§

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impl<Msg: Clone> Pressable<Msg>

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pub fn new(child: impl Into<Element<Msg>>) -> Self

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pub fn cursor(self, shape: CursorShape) -> Self

Override the pointer cursor shape shown on hover.

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pub fn on_press(self, msg: Msg) -> Self

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pub fn on_long_press(self, msg: Msg) -> Self

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pub fn on_drag_start(self, msg: Msg) -> Self

Attach a drag-arm message. Fires when the press transitions into drag mode — touch on hold-timer expiry, mouse on motion past the drag-promotion threshold. Independent of on_long_press so a widget can open a menu without becoming draggable, or be draggable without opening a menu.

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pub fn on_escape(self, msg: Msg) -> Self

Bind a keyboard-Escape message to this pressable. See Pressable::on_escape for the dispatch order semantics.

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pub fn swallow(self, on: bool) -> Self

Make the pressable hit-testable even when no on_press / on_long_press / on_drag_start is configured. See Pressable::swallow.

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pub fn id(self, id: WidgetId) -> Self

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pub fn preferred_size(&self, max_width: f32, canvas: &Canvas) -> (f32, f32)

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pub fn has_handler(&self) -> bool

True when the wrapper participates in hit-testing — has at least one pointer / keyboard handler set, or has been opted in to silent swallow via Pressable::swallow. Used by the layout pass to skip pushing a hit rect for a no-op pressable.

Trait Implementations§

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impl<Msg: Clone + 'static> From<Pressable<Msg>> for Element<Msg>

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fn from(p: Pressable<Msg>) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<Msg> Freeze for Pressable<Msg>
where Msg: Freeze,

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impl<Msg> !RefUnwindSafe for Pressable<Msg>

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impl<Msg> !Send for Pressable<Msg>

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impl<Msg> !Sync for Pressable<Msg>

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impl<Msg> Unpin for Pressable<Msg>
where Msg: Unpin,

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impl<Msg> !UnwindSafe for Pressable<Msg>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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