ltk

Struct Checkbox

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pub struct Checkbox<Msg: Clone> {
    pub checked: bool,
    pub on_toggle: Option<Msg>,
    pub label: Option<String>,
    pub id: Option<WidgetId>,
}
Expand description

A two-state opt-in control with a square box and a check glyph.

Use for individual binary choices inside a form (terms acceptance, multi-select lists, “remember me”). The widget is stateless — the application owns checked and rebuilds the checkbox from current state on every frame.

// In view():
checkbox( self.accept_terms )
    .label( "I accept the terms" )
    .on_toggle( Msg::ToggleTerms )

See also Toggle for prominent on / off switches (settings panels, system toggles) and Radio for mutually-exclusive selection in a group.

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§checked: bool

Current checked state. Drawn from this field every frame; the runtime never mutates it.

§on_toggle: Option<Msg>

Message emitted on activation. None leaves the checkbox inert.

§label: Option<String>

Optional label drawn to the right of the box.

§id: Option<WidgetId>

Optional stable identifier for focus management.

Implementations§

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impl<Msg: Clone> Checkbox<Msg>

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pub fn new(checked: bool) -> Self

Create a checkbox in the given state, with no label and no callback. Wire activation through Self::on_toggle before adding it to a widget tree.

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pub fn on_toggle(self, msg: Msg) -> Self

Set the message emitted when the checkbox is activated. The application’s update is responsible for flipping checked in response.

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pub fn label(self, label: impl Into<String>) -> Self

Set a text label rendered to the right of the box. The checkbox’s preferred width grows to fit box_size + gap + label_width, clamped to max_width.

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pub fn id(self, id: WidgetId) -> Self

Assign a stable identifier for focus management.

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pub fn preferred_size(&self, max_width: f32, canvas: &Canvas) -> (f32, f32)

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pub fn paint_bounds(&self, rect: Rect) -> Rect

Focus ring on the box extends FOCUS_W + 2 + FOCUS_W/2 ≈ 6.5 px beyond the box edge (which sits flush with the widget’s left edge).

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pub fn draw(&self, canvas: &mut Canvas, rect: Rect, focused: bool)

Trait Implementations§

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impl<Msg: Clone + 'static> From<Checkbox<Msg>> for Element<Msg>

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fn from(c: Checkbox<Msg>) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<Msg> Freeze for Checkbox<Msg>
where Msg: Freeze,

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impl<Msg> RefUnwindSafe for Checkbox<Msg>
where Msg: RefUnwindSafe,

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impl<Msg> Send for Checkbox<Msg>
where Msg: Send,

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impl<Msg> Sync for Checkbox<Msg>
where Msg: Sync,

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impl<Msg> Unpin for Checkbox<Msg>
where Msg: Unpin,

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impl<Msg> UnwindSafe for Checkbox<Msg>
where Msg: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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