pub struct EglSurface {
pub egl_window: WlEglSurface,
pub surface: Surface,
/* private fields */
}Expand description
Per-Wayland-surface EGL window. egl_window owns the wl_egl_window; it
must outlive surface because EGL keeps a raw pointer into it. egl and
display are kept so that Drop can call eglDestroySurface without
requiring a &EglContext at the call site.
Fields§
§egl_window: WlEglSurface§surface: SurfaceImplementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for EglSurface
impl RefUnwindSafe for EglSurface
impl !Send for EglSurface
impl !Sync for EglSurface
impl Unpin for EglSurface
impl UnwindSafe for EglSurface
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